Skill Changes
Discover the enhanced skills and abilities in MysticMS
Skill Philosophy
MysticMS builds upon the classic v83 experience with extensive customization focused on Quality of Life improvements and enhanced gameplay features.
Every class has been carefully rebalanced and enhanced with improved skills, expanded attack ranges, and optimized damage output. This ensures perfect class balance while giving you the freedom to play your preferred style.
For a comprehensive overview of all skill changes, visit our Skills & Classes Page
General Skills
Buff Skills
Buffs only affect limited X/Y range
All skills are now full map buffs
Full Map Attacks
No cooldown restrictions
30-second cooldown for balance
Monster Rider
Unlocked at higher levels and requires a quest completion
Now unlocked at level 30
Nimble Feet
Active buff skill
Now a passive skill
Linked Level
Not available
Earn +1% EXP and +2% Drop Rate per Linked Level (gained every 100 character levels).
Void Step
FJ Only available to certain classes
Archers and Pirates now have a mini Flash Jump
Sky Leap
Doesn't exists in Vanilla
All classes can unlock up-jump skill
Double Jump
Doesn't exist in Vanilla
Double Jump to Active Skills Such as Void Step, Fly and Flash Jump.
PassiveHP
Non-existent in Vanilla
Offers passive HP skill bonus to every class
Hyper Skills
Doesn't exist in Vanilla
Every class features a Hyper skill unlocked automatically at higher levels
Warrior Skills
Rush
Must lock onto a monster to cast
Can be cast without targeting and while jumping
Berserk
Lower HP threshold requirement
90% HP threshold for activation
Bloodthirst
No lifesteal mechanic
Lifesteal HP skill for Berserk management
Combo Crash
Aran Doesn't have a crash skill
Aran now has equal crash skill
Primal Blow
Skill doesn't exist
Brand new single target skill for Aran
Heaven's Aura
No party stance skill
Paladins get party stance at 2nd job
Magician Skills
Teleport
Can only cast while on ground
Can cast teleport mid-air
Spell Casting
Can only cast while on ground
Mages can cast spells mid-air
Party Shield
No party shield skill
Archmages now have party shield
Archer Skills
Arrow Shooting
Can only shoot while on ground
Archers can shoot arrows mid-air
Piercing Arrow
Requires charging before use
No charge time required
Recoil Arrow
Doesn't exist in Vanilla
New knockback skill similar to Corsair's Recoil Shot, allowing archers to push enemies back with arrows
Hurricane
Can't use potions while attacking
Can use potions while Hurricane is active
Venom Arrow
Hamstring was a useless skill
Venomous Arrow applies poison to non-boss monsters
Archer's Legion (Marksman)
Blind was a useless skill
Concentrate copy that applies bonus ATT
Rogue Skills
Thieve's Fortune
Only nightlord has Meso-Up skill
Shadowers have equal Meso-Up skill
Boomerang Step
Knocks back monsters
No knockback for easier grinding
Assassinate
Requires Dark Sight, ground only
Can cast without Dark Sight while jumping
Assaulter
Must lock onto a monster
Can cast without targeting
Dark Sight
Must manually cancel to attack
Canceled automatically with attacks
Flash Jump
Has casting delay
No delay on casting
Enchanted Haste
Basic haste buff
A Bonus 3rd job Skill - Enhanced Haste with speed and evasion buffs
Pirate Skills
Dragon Strike
Can only cast while on ground
Changed to SharkWave and can cast while jumping
Battleship
Limited mobility on battleship
Can climb ropes, use Void Step & Sky Leap
Battleship Cannon
Can only attack while stationary
Can attack with cannon while jumping
Battleship Torpedo
Can only attack while stationary
Can attack with torpedo while jumping
Active Skills
Cannot use buffs on battleship
Can use buffs while on battleship
Wings
Cannot use wings on battleship, no directional control
Can use wings on battleship (Double Jump) with left/right movement control like flying